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Old Jan 29, 2007, 04:22 PM // 16:22   #61
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My reasons to bash anet?

- Killing HA
- Not balancing their game

There ya go.

In all fairness, yes, I did get my ~$200 worth of entertainment, but I'm still pissed off that they killed the game I enjoyed so much.
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Old Jan 29, 2007, 11:59 PM // 23:59   #62
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maybe anet might go down the drain sooner than they think since all u guys seem to hate them then guildwars will be gone so then ull have nothing to complain about but u people are going to complain that you paid for it put the servers back up
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Old Jan 30, 2007, 12:33 AM // 00:33   #63
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Originally Posted by Tempy
People miss the point....Anet doesn't HAVE TO do anything more to any of the games...they have your money. Could just sit back and make the next installment and hope that it is different enough from the other ones that people buy it, or branch out into something else.

This constant bitching is what is ruining the game, and its not just me I have read several industry reviews and they all say how GW has one of the worst if not the worst communitees in the gaming world. Game of the year aside. People bitching in game because events start PST, or that the event is gay or that people are noobs and think they can get into teams not flashing their rank emotes as "proof".

People are nasty, just try getting a question answered in game, or for that fact here, that is somewhat "noob".

Anet is great, are there things they could improve on? YES. Is that the main problem of the game? NO. Maybe for once sit back and instead of picking apart things...just be grateful that they even care enough to update and upgrade the game. Say a thank you once and a while and maybe just maybe it might spur them on a bit quicker, than the aspect of working on something that no matter what is just going to create someone bitching.
AMEN!

stupid short message thingy....
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Old Jan 30, 2007, 05:33 AM // 05:33   #64
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Originally Posted by sh4d0whunta
you dont know they are the best players in the world because they dont have tournaments for pve and personally i think pve buildmaking takes an extreme ammount of thinking p.s. i have a reasonable ammount of experiance in pvp and most of the builds are stolen of websites and my warrior build thats a pve build beats most warriors that ive versed i even killed three sins gang bashing me and another time 2 warriors gang bashing me and i had no help both times
You cannot possibly be serious with this post.

Quote:
Originally Posted by Alleji
My reasons to bash anet?

- Killing HA
- Not balancing their game
Agreed. The changes in PvP (and their economic PvE counterparts) have sapped a great deal of interest out of the game from my perspective.

Anet started with something extremely interesting, and essentially have not done as much with it as they could.
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Old Jan 30, 2007, 12:26 PM // 12:26   #65
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why do all the people that defend anet first of all mention the "its free" myth. How is it free?? whats so free about it? can you get me a free copy of nightfall then?

anet made a business decision, and if I could judge from all the posts like that ive read, it was a good decision..

complainers (like me) say, or used to (ive missed the current complainings tbh ) that Anet takes their sweet time to fix a thing that was so obvious to begin with, and that can be fixed within 1 minute of a single employee's time..

there were always the people that complain, as well as the people that try real hard to look all cool, bashing on the complainers. its all about the balance eh

Liveundead122, change isnt meant for forcing people to adapt, it should be for fixing faults and weaknesses. dont you agree?

PS. Still looking good Avarre
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Old Jan 30, 2007, 01:28 PM // 13:28   #66
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by the way the guy flashing emotes and calling you a noob chances he is pvper.
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Old Jan 30, 2007, 03:59 PM // 15:59   #67
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Quote:
Originally Posted by sh4d0whunta
maybe anet might go down the drain sooner than they think since all u guys seem to hate them then guildwars will be gone so then ull have nothing to complain about but u people are going to complain that you paid for it put the servers back up
Please if you can't understand our reason for being frustrated and a little upset with Anet then get out of this thread. Clearly as you have demonstrated in this thread you are most likely new and do not exactly understand, nor follow our reasoning. Please go to PvE where there are fields of grasses and butterfly's flyng around because here in PvP not everything is peachy. And it's starting to make this game staler than bread thats been sitting out for 2 weeks.
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Old Jan 30, 2007, 04:57 PM // 16:57   #68
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Originally Posted by Liveundead122
Someone explain to me how some individuals find any reason to bash arena net? The game is free online play, and still, arena net is constantly coming up with new innoviations for the game, trying to listen to what the players want, and comming up with additions. the fact that the game has changed in such a massive degree compared to the day it came out is reason enough to be happy with arena net.
People have paid over $100 for this game. Those people were also promised a competitive game in which skill is the determining factor in the outcome of matches, rather than time spent. Let's roll back to when Guild Wars was actually released (Prophecies). The game came without Faction, without Reconnects, without Party Search, and with horrendous skill balance issues. Guild Wars was, quite bluntly, not ready to be released when it was. Now let's come forward a couple of years - we actually have Reconnects (thank you to whoever the Developer is who spent his/her free time working on them, because here's something that isn't well known - it was one developer who did it not because he had to, but because he wanted to, who figured them out), and we have Party Search, but we also don't have support to Third Party Tournaments. We don't have any decent customisation of our UI. We don't have things ArenaNet have promised. We still have infrequent and poor skill balance. And one thing that matters above most others, is that we have very little meaningful feedback from the company in which we ourselves have invested countless hours, and one hell of a lot of money.

Basically - we complain because we care. We've all sampled what Guild Wars could be. We know that it has, or had so much promise, but that's been ripped out and shredded in front of us, and we haven't been able to do anything to prevent it.

Quote:
Originally Posted by Zappa
I'm so tired of seeing the so called "pvp players" behave like they are what matters most in the game. All they do is cry when things don't go their way.
A good example of that is that one thread where some "pvp players" are sarcastically complaining about their exclusion from Chapter 4 tests. (like they were the only ones qualified to it. Pretty selfish to think that way, heh?)

The world does not revolve around you.
I doubt you'll actually bother listening to me here, but I'll say it anyway. PvE isn't challenging. PvE should have no impact on skill balance whatsoever. PvE is easymode in a game because AI does not react to what you do. PvP is where the game actually requires skill, not PvE. PvP is where the changes that actually affect gameplay should be decided, not PvE. Deal with it.

Quote:
Originally Posted by Lonesamurai
The problem with those "pvp players" is that some of them are the biggest arseholes in the world and those are the ones not in alpha anymore... The good players are (well most of them, but hell)
This is completely false and you need to get your facts sorted.

Quote:
Originally Posted by Tempy
People miss the point....Anet doesn't HAVE TO do anything more to any of the games...they have your money. Could just sit back and make the next installment and hope that it is different enough from the other ones that people buy it, or branch out into something else.
Maybe I'm playing Devils Advocate here, but from the looks of it I certainly don't see much happening at the moment. It's been around 6/7 months since we had a real tournament season (barring the 3-day event), and it was around 3 months for a significant skill balance to take place despite numerous issues that were obvious. I know Izzy and James are overworked, and that it's a long process, but the lack of information on the subject is just as much a problem, and honestly, it could be fixed by hiring more people able to give their input, or using some sort of forum where people who actually understand skill mechanics and balance could help (not that there are many people that fit that role).

Quote:
Originally Posted by Liveundead122
maybe the drama is what i am really sick of. zappa made a long response a few posts above this that made me laugh. it seems he fell into exactly what i was talking about with people complainaing about the game the way they do. i love criticism and discussion, but lay off bashing anet for 'being lazy' when clearly they are not. my point is, complaining doesent get anything done, or even enlighten annyone. discussion however does. so i like the ideas that are thrown out there, just not the flipping out about that goes along with it.
Let's see;
3 Months without any meaningful skill update despite a stagnant meta and obvious balance issues.
What could be around 9 Months without any form of competitive or meaningful tournament.
An Automated Tournament system being announced but pushed back by what could be 2 Months.
Various issues within the game that aren't or have taken an insanely long amount of time bearing in mind their massive impact including, but not limitted to;
- Clicking through gates prior to them shutting in order to walk through the gate.
- Catapults not hitting the same spot granting a massive luck/chance factor on GvG matches.
- Ghostly Heroes being so easy to prevent when capping.
- Ghostly Heroes not attempting to cap an alter when standing on it.
- Catapults not actually being able to be fixed unless fixed at the right angle or some nonsense.
- Being able to prevent your gate from opening come Victory or Death, thus sending all NPC's out the other way.
- Being able to prevent your gate from opening come Victory or Death causing matches to go on forever.
- Burning Isle and Jade Isle being so clearly in favour of 8 vs. 8 Builds with no option of splitting effectively.
- NPC's balling up like morons come Victory or Death and getting demolished by a single skill, and their AI responding poorly to such things.

Quote:
Originally Posted by dargon
Please don't act like an authority on a subject when you know next to nothing about it. Each character build has roughly 300 skills available to it, that means there are roughly
At least 50% of each classes skills suck.

Quote:
Originally Posted by sh4d0whunta
you dont know they are the best players in the world because they dont have tournaments for pve and personally i think pve buildmaking takes an extreme ammount of thinking p.s. i have a reasonable ammount of experiance in pvp and most of the builds are stolen of websites and my warrior build thats a pve build beats most warriors that ive versed i even killed three sins gang bashing me and another time 2 warriors gang bashing me and i had no help both times
Your fundamental lack of understanding is the reason I'm glad people like you have no input on how skills are balanced.

Quote:
Originally Posted by TideSwayer
Trying to keep PvE and PvP linked balance-wise is more or less ensuring that either one will never be as good as it can be. Each mode is becoming increasingly constrained by the wants/needs of the other. This isn't the same game it was on Day 1 of Prophecies' release. The community isn't the same. It's time for ANet to realize this.
The game isn't balanced around PvE. It's balanced around PvP, just like it should be. The unfortunate thing is that people who don't understand the foundations of balance always try to give their opinions even when they completely contradict basic reasoning and logic. Balancing a game around PvE puts you in the same problems WoW has in respect to PvP.
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Old Jan 30, 2007, 05:14 PM // 17:14   #69
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Originally Posted by dreamhunk
by the way the guy flashing emotes and calling you a noob chances he is pvper.
no he is a jerk guess what they exist anywhere
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Old Jan 30, 2007, 05:28 PM // 17:28   #70
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Oh I found the main reason! This is clearly a winner!

Quote:
Press Release - August 09, 2004

Guild Wars World Preview Event Announced

Pre-order product to be available in stores in September; beta period starts in October


Bellevue, WASH., August 9, 2004 — ArenaNet™, creators of the highly anticipated online role-playing game Guild Wars™, and NCsoft® the world's leading developer and publisher of online computer games, today announced that they will host a World Preview Event October 29-31, officially kicking off the game's beta period. During the World Preview Event game players from around the world will be invited to play Guild Wars and enjoy exciting cooperative quests, challenging competitive play and robust guild support.

Guild Wars will be available for pre-order in September. Subsequent monthly beta events will allow gamers who purchased the pre-order product to return to play the Guild Wars beta during the first weekend of each month.

"Beta events are a unique way for players to get a taste of Guild Wars and participate in the crucial beta process," Jeff Strain, Guild Wars producer and ArenaNet co-founder said. "We welcome feedback from the millions of players invited to join the events and plan to incorporate their input as we polish, tune and balance the game."

The October World Preview Event is the second time players have been invited to play Guild Wars. The May 2004 "E3 for Everyone" event drew more than 200,000 players from more than a dozen countries who experienced Guild Wars first hand.

Guild Wars, a competitive online role-playing game that rewards player skill, is the first title from ArenaNet, which was founded by key members of the creative teams behind the hit games Warcraft®, StarCraft® and Diablo®, and the creators of Battle.net®. In large, head-to-head guild battles, cooperative group combat and single-player missions, players explore a fantasy world while pursuing professions and acquiring skills to develop their own personalized characters. Missions are not scripted adventures, but are open battlegrounds where victory is determined by skill and teamwork.

More information about the October World Preview Event and subsequent monthly beta events will be provided at http://www.guildwars.com.
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Old Jan 30, 2007, 06:35 PM // 18:35   #71
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Arenanet is great.
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Old Jan 30, 2007, 06:39 PM // 18:39   #72
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Originally Posted by Diablo™
Arenanet is great.
/Seconded...
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Old Jan 30, 2007, 07:51 PM // 19:51   #73
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Quote:
Originally Posted by sh4d0whunta
you dont know they are the best players in the world because they dont have tournaments for pve and personally i think pve buildmaking takes an extreme ammount of thinking p.s. i have a reasonable ammount of experiance in pvp and most of the builds are stolen of websites and my warrior build thats a pve build beats most warriors that ive versed i even killed three sins gang bashing me and another time 2 warriors gang bashing me and i had no help both times
I hope you're joking.

No wonder gwguru has such a bad name about PvP.
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Old Jan 30, 2007, 07:53 PM // 19:53   #74
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Originally Posted by Yanman.be
I hope you're joking.

No wonder gwguru has such a bad name about PvP.
This is why JR doesn't poke his head out of the PvP section, cos he'd throw up from stupidity like this
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Old Jan 30, 2007, 08:03 PM // 20:03   #75
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JR is a PvP mod here, I think that says it all about how bad it is! :P

But srsly. Anet need to seperate PvE and PvP. They don't get along and never will. Get seperate teams to develop the fundamentals and dynamics of each part and balance skilsl SEPERATELY. Give the same base skills for each chapter, but balance them seperately. Izzy needs minions to do his bidding, because he simply doesn't have the time/resources to keep the game balanced and fresh.
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Old Jan 30, 2007, 08:04 PM // 20:04   #76
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Vanq. I <3 you. Everyone should read what Vanq. has posted as it is very true and presents multiple reasons as to why us PvPers are crabby.
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Old Jan 30, 2007, 08:30 PM // 20:30   #77
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Originally Posted by Acidic Won
Vanq. I <3 you. Everyone should read what Vanq. has posted as it is very true and presents multiple reasons as to why us PvPers are crabby.
Thats cos Vanq actually knows how to play and understands the game...

Its just a shame that 98% of players don't
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Old Jan 30, 2007, 09:28 PM // 21:28   #78
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Quote:
Originally Posted by sh4d0whunta
you dont know they are the best players in the world because they dont have tournaments for pve and personally i think pve buildmaking takes an extreme ammount of thinking p.s. i have a reasonable ammount of experiance in pvp and most of the builds are stolen of websites and my warrior build thats a pve build beats most warriors that ive versed i even killed three sins gang bashing me and another time 2 warriors gang bashing me and i had no help both times
Gladiator's Defense anyone? Oh no! did I guess your secret? thats such an UBERLEET elite that nobody knows hot awesome it is! I can't believe nobody has stolen it yet!
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Old Jan 30, 2007, 09:34 PM // 21:34   #79
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Maybe ANET dont give a toss about PvP anymore because more people play PvE
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Old Jan 30, 2007, 09:47 PM // 21:47   #80
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Originally Posted by King Kong
Maybe ANET dont give a toss about PvP anymore because more people play PvE
No, they still consider PvP to be the end game of Guild Wars and they still primarily Skill Balance around PvP
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